The first week’s progress on my Personal Programming Project.
Emphasis: Feasibility Testing
Category Archives: Projects
Personal Programming Project
Personal Programming Project where I explore the concept of hands-free gaming
Zenko: A Fox’s Tale
A puzzle-platformer created in Unreal by a team of 17
Game Engine
Over the course of four months, I created the beginnings of a game engine in Visual Studio C++. It includes data structures like linked lists and hashmaps, event systems, parsing from JSON files, rendering, and a few other components necessary to create a game. Structure The game engine is based mostly on two classes: ScopeContinue reading “Game Engine”
One Step from the Vet’s Office
A C++ roguelite game using an OpenGL framework
Hotdog Defense
A tower defense game created by a team of 5 in Unity
Lunar Lander
An assembly game recreating lunar lander, made in 2 weeks
Fortnite: The Gathering
A strategy tile-based card game made in Unity by a team of 3